


If his fins turn red then he is agitated and will be more aggressive. Mizutsune will also change color during the fight. The attack where Mizutsune slams his tail directly down on hunters has a hitbox that is larger than players probably will think it is and is one such move that stops players from using wirefall. While being on the ground grants players invincibility frames, they are going to be vulnerable when getting up and putting their weapon away to heal, so timing when to sacrifice invincibility frames and get up is key. Getting hit by certain attacks involving Mizutsune's tail will prevent players from being able to wirefall. Mizutsune will jump and spin around a lot. Mizutsune's physical attacks are nothing to scoff at though. Not only are the hitzones better, but it opens up Mizutsune to knock out damage. As expected, blunt weapons should be aiming for the head when possible. The tail, while decent for slash type weapons and shot damage, is less effective for Monster Hunter Rise's blunt weapons, but still a relatively viable place to aim. The head is a good place to aim for with any weapon, but the dorsal fin is equally as good of a place for gunners to hit. RELATED: Monster Hunter Rise Concept Art Shows Off Early Environments, Monsters, and MoreĪs for where to target with what weapon, the hit zones are fairly consistent, but there are some variations. Continuously rolling or eating a nullberry can get rid of it, though, and high enough water resistance will nullify it completely. Waterblight will make hunters' stamina recharge speed significantly slower, so any weapon that relies on stamina use will suffer from waterblight. Mizutsune has a number of attacks that can inflict waterblight. Before the hunt, players may also want to spec for water resistance, whether that's through their armor or by eating dango.
